KOOK: Retro FPS GameDev in Godot day 408: Blood impacts and other FX. Godot engine, JangaFX EmberGen/LiquiGen, blender

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  • Broadcast: 316335308665
  • February 25, 2025 8:23 pm CST
  • February 26, 2025 2:57 am CST
  • 7 hours
  • Maximum Viewers: 68
  • Average Viewers: 53
  • Minimum Viewers: 13
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