KOOK: Retro FPS GameDev in Godot day 293: Rigging, animating, and/or texturing Sewer Swan. Godot engine, blender, maybe substance painter.

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  • Broadcast: 42586710504
  • July 10, 2024 6:58 pm CDT
  • July 10, 2024 11:35 pm CDT
  • 5 hours
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