KOOK: Retro FPS GameDev in Godot day 265: More liminal space/backrooms Quake map jam stuff. Trenchbroom, blender, Godot engine.

Broadcast Stats

  • Broadcast: 42338017608
  • May 14, 2024 6:48 pm CDT
  • May 14, 2024 11:13 pm CDT
  • 5 hours
  • Maximum Viewers: 52
  • Average Viewers: 41
  • Minimum Viewers: 13
Viewer History

As seen by our trackers



Total Views

No Data at this time.



Total Likes

No Data at this time.



Total Comments

No Data at this time.