KOOK: Retro FPS GameDev in Godot day 221: Texturing, level design, and maybe enemies! Godot engine, blender, Trenchbroom

Broadcast Stats

  • Broadcast: 42412229705
  • March 15, 2024 8:26 pm CDT
  • March 15, 2024 8:26 pm CDT
  • Maximum Viewers: 47
  • Average Viewers: 47
  • Minimum Viewers: 47


Total Views

No Data at this time.



Total Likes

No Data at this time.



Total Comments

No Data at this time.