Your search returned 79 broadcasts in 0 seconds. (Note: search is limited to past 15,000 broadcasts)
| Streamer | Category Country |
Broadcast | Peak CLV | Status | |
|---|---|---|---|---|---|
Termino el Pokémon navideño y además descubro bugs escondidos 🎮🎄 GameDev Unity Aseprite Pixel Art y más...December 29, 2025 1:58 pm CST to December 29, 2025 5:08 pm CST |
120 |
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Empiezan a reaccionar entre ellos descontrolados! Objetos, raycast y sistema de puzzles en Unity GameDevFebruary 16, 2026 2:13 pm CST to February 16, 2026 6:34 pm CST |
54 |
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Diseño de terror en Unity 3D: luces, sombras y atmósferaJanuary 26, 2026 2:38 pm CST to January 26, 2026 5:43 pm CST |
48 |
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¡Apagón! Se fue la luz y se avecina terror. Iluminacion de terror. Spot, point and area light. GameDevJanuary 23, 2026 2:33 pm CST to January 23, 2026 6:43 pm CST |
41 |
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Desarrollo del videojuego de terror Frequency 51 GameDEvDecember 1, 2025 1:23 pm CST to December 1, 2025 4:33 pm CST |
36 |
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Luces en acción, cámara en dirección y Unity con pasión GameDevJanuary 21, 2026 2:23 pm CST to January 21, 2026 3:23 pm CST |
32 |
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Creando terror con Unity con iluminación, efectos y objetos interactivos.February 4, 2026 2:38 pm CST to February 4, 2026 5:24 pm CST |
17 |
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CREANDO MI POKEMON NAVIDEÑODecember 10, 2025 2:03 pm CST to December 10, 2025 4:58 pm CST |
17 |
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Narrativa de terror - Especial Halloween - GameDevOctober 28, 2025 2:33 pm CDT to October 28, 2025 3:28 pm CDT |
17 |
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Celebramos 200 seguidores con mini concierto y volvemos al terror de Channel 51. GameDev UnityJanuary 14, 2026 2:28 pm CST to January 14, 2026 3:20 pm CST |
13 |
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Creando MI POKÉMON Navideño 🎄✨ | Pixel Art GameDevDecember 9, 2025 3:13 pm CST to December 9, 2025 7:23 pm CST |
12 |
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Presentación del nuevo videojuego Frequency 51November 12, 2025 1:03 pm CST to November 12, 2025 2:20 pm CST |
10 |
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Unity 🎮 | ESP 🌍 | CHANNEL 51 👻 | Thriller/TerrorOctober 16, 2025 12:28 pm CDT to October 16, 2025 2:08 pm CDT |
10 |
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Unity 🎮 | ESP 🌍 | CHANNEL 51 👻 | Thriller/TerrorOctober 15, 2025 10:53 am CDT to October 15, 2025 11:58 am CDT |
9 |
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CREANDO UN POKEMON NAVIDEÑODecember 12, 2025 2:18 pm CST to December 12, 2025 6:25 pm CST |
9 |
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Nominaciones GOTY, desarrollo de Frequency 51 y algo más...November 17, 2025 2:28 pm CST to November 17, 2025 3:03 pm CST |
8 |
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Creando una historia de terror ☕ Storytelling y narrativa de videojuegos indieOctober 18, 2025 12:23 pm CDT to October 18, 2025 12:48 pm CDT |
8 |
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Así queda el mando del juego. Hay SPOILER, ATENCIÓN! GameDev Unity y PhotoshopFebruary 6, 2026 2:13 pm CST to February 6, 2026 2:13 pm CST |
8 |
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Unity 🎮 | ESP 🌍 | CHANNEL 51 👻 | Thriller/TerrorOctober 14, 2025 10:43 am CDT to October 14, 2025 12:18 pm CDT |
7 |
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Preparo carteles y lo + importante que es la revisión: bugs controlados, animaciones y NPCs GameDev Unity Pixel Art AsepriteJanuary 3, 2026 1:55 pm CST to January 3, 2026 1:55 pm CST |
7 |
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Creación de un mapa estilo mazmorra para videojuego Frequency 51 // GameDev · Unity ESPNovember 11, 2025 12:18 pm CST to November 11, 2025 1:53 pm CST |
7 |
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Unity 🎮 | ESP 🌍 | Level Design & Narrative | CHANNEL 51 👻 | Thriller/TerrorOctober 17, 2025 12:23 pm CDT to October 17, 2025 2:08 pm CDT |
7 |
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NOTICIAS GAMING, actualizacion del videojuego Frequency 51 y jugamosNovember 19, 2025 1:28 pm CST to November 19, 2025 2:44 pm CST |
6 |
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Terminando ambientaciones postapocalípticas en Channel 51October 22, 2025 12:08 pm CDT to October 22, 2025 12:08 pm CDT |
6 |
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Una Navidad Triste – Desarrollando Pokémon Navideño 🎮 GameDev Unity - Pixel Art - AsepriteDecember 23, 2025 2:08 pm CST to December 23, 2025 4:03 pm CST |
6 |
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Cozy pixel art con ASEPRITE navideñoNovember 30, 2025 10:38 am CST to November 30, 2025 2:18 pm CST |
5 |
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Diseño de nivel, creación de un mapa estilo mazmorra // GameDev · Unity · ESPNovember 9, 2025 1:28 pm CST to November 9, 2025 2:18 pm CST |
5 |
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Noticias gaming Black Friday, cozy pixel art con Aseprite y jugamos un ratitoNovember 28, 2025 1:58 pm CST to November 28, 2025 5:28 pm CST |
5 |
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Creando una historia de terror ☕ Storytelling y narrativa de videojuegos indieOctober 18, 2025 5:08 am CDT to October 18, 2025 5:08 am CDT |
5 |
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Pintando en pixel art - Montando diseño de nivel 2d pixeladoNovember 25, 2025 1:58 pm CST to November 25, 2025 5:33 pm CST |
5 |
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Creación de un mapa estilo mazmorra para videojuego secreto // GameDev · Unity ESPNovember 11, 2025 3:38 am CST to November 11, 2025 3:58 am CST |
5 |
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Charlamos de videojuegos, pixel art y gaming time - Aseprite GameDevNovember 21, 2025 2:38 pm CST to November 21, 2025 3:25 pm CST |
5 |
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Unity 🎮 | ESP 🌍 | CHANNEL 51 👻 | Thriller/TerrorOctober 15, 2025 3:03 am CDT to October 15, 2025 3:58 am CDT |
5 |
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Narrativa de terror - Especial Halloween - GameDevOctober 28, 2025 4:13 am CDT to October 28, 2025 4:13 am CDT |
4 |
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Unity 🎮 | ESP 🌍 | CHANNEL 51 👻 | Thriller/TerrorOctober 17, 2025 3:28 am CDT to October 17, 2025 4:33 am CDT |
4 |
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Terminando ambientaciones postapocalípticas del videojuego de terrorOctober 24, 2025 12:48 pm CDT to October 24, 2025 12:48 pm CDT |
4 |
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Escribo el guion TOP SECRET del videojuego Frequency 51 ✏️📖November 14, 2025 12:23 pm CST to November 14, 2025 1:48 pm CST |
4 |
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4 |
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Gamplay, habilidades y texturas. GameDev Unity y PhotoshopFebruary 9, 2026 2:23 pm CST to February 9, 2026 2:23 pm CST |
4 |
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Unity 🎮 | ESP 🌍 | CHANNEL 51 👻 | Thriller/TerrorOctober 16, 2025 3:28 am CDT to October 16, 2025 4:13 am CDT |
4 |
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Level Design & Storytelling de videojuegos en directoOctober 20, 2025 11:43 am CDT to October 20, 2025 12:58 pm CDT |
3 |
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Construimos la historia postapocalíptica en directo, ¡tú eliges los elementos!October 21, 2025 12:03 pm CDT to October 21, 2025 12:18 pm CDT |
3 |
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Creación de un mapa estilo mazmorra para videojuego secreto // GameDev · Unity ESPNovember 11, 2025 3:13 am CST to November 11, 2025 3:23 am CST |
3 |
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Creación de un mapa estilo mazmorra para videojuego secreto // GameDev · Unity ESPNovember 10, 2025 3:08 am CST to November 10, 2025 3:08 am CST |
2 |
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Actualizo el Pokémon navideño y además agrego animaciones, sonidos, diálogos y NPCs diertidos 🎮🎄 GameDev Unity Pixel Art AsepriteJanuary 1, 2026 1:33 pm CST to January 1, 2026 1:33 pm CST |
2 |
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Creando atmósferas de terror y narrativas en directoOctober 22, 2025 3:55 am CDT to October 22, 2025 3:55 am CDT |
2 |
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Terminando ambientaciones postapocalípticas del videojuego de terrorOctober 23, 2025 12:28 pm CDT to October 23, 2025 1:08 pm CDT |
2 |
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No puede avanzar sin una dirección marcada. El recorrido es la clave del proyecto: level design y decisiones en Unity.January 12, 2026 2:18 pm CST to January 12, 2026 2:18 pm CST |
2 |
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Mi RPG top-down navideño en desarrollo. GameDevDecember 3, 2025 2:14 pm CST to December 3, 2025 2:14 pm CST |
2 |
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Creación de un mapa estilo mazmorra para videojuego secreto // GameDev · Unity ESPNovember 10, 2025 12:08 pm CST to November 10, 2025 12:08 pm CST |
2 |
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Unity 🎮 | ESP 🌍 | Level Design & Narrative | CHANNEL 51 👻 | Thriller/TerrorOctober 17, 2025 12:03 pm CDT to October 17, 2025 12:03 pm CDT |
1 |
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No estaba preparada para volver a esto. Channel 51 otra vez. Producción, tareas pendientes y decisiones difíciles en Unity.January 9, 2026 1:48 pm CST to January 9, 2026 1:48 pm CST |
1 |
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El reto del bizcocho me tiene frita, avanzo con al televisión maldita con Unity GameDevJanuary 19, 2026 2:18 pm CST to January 19, 2026 2:18 pm CST |
1 |
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Especial San Valentín - Amor terrorífico en desarrollo. GameDev UnityFebruary 11, 2026 3:18 pm CST to February 11, 2026 3:18 pm CST |
1 |
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No esperaba esto al mover al prota… Unity y animaciones GameDevFebruary 2, 2026 2:08 pm CST to February 2, 2026 2:08 pm CST |
1 |
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Level Design & Storytelling de videojuegos en directo | Un café y terrorOctober 20, 2025 3:43 am CDT to October 20, 2025 3:43 am CDT |
1 |
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El juego no avanza si no decido esto asi que toca decidir GameDev UnityJanuary 16, 2026 2:13 pm CST to January 16, 2026 2:13 pm CST |
1 |
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Especial San Valentín - Amor terrorífico en desarrollo. GameDev UnityFebruary 11, 2026 2:18 pm CST to February 11, 2026 2:18 pm CST |
1 |
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Terminando ambientaciones postapocalípticas en Channel 51October 22, 2025 11:38 am CDT to October 22, 2025 11:38 am CDT |
1 |
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Creación de un mapa estilo mazmorra para videojuego Frequency 51 // GameDev · Unity ESPNovember 12, 2025 3:03 am CST to November 12, 2025 3:03 am CST |
1 |
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¡Prepara los pom poms! Vamos a animar al prota con Unity GameDevJanuary 30, 2026 2:13 pm CST to January 30, 2026 2:13 pm CST |
1 |
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Diseño de nivel, creación de un mapa estilo mazmorra // GameDev · Unity · ESPNovember 9, 2025 12:58 pm CST to November 9, 2025 12:58 pm CST |
1 |
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Unity 🎮 | ESP 🌍 | CHANNEL 51 👻 | Thriller/TerrorOctober 14, 2025 3:23 am CDT to October 14, 2025 3:23 am CDT |
1 |
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Level Design + Storytelling - Frequency 51November 13, 2025 12:48 pm CST to November 13, 2025 12:48 pm CST |
1 |
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Buscando la luz en Unity... ¡ESTE SHADER LO CABMIA TODO COMPLETAMENTE! GameDevJanuary 28, 2026 2:13 pm CST to January 28, 2026 2:13 pm CST |
1 |
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Unity 🎮 | ESP 🌍 | CHANNEL 51 👻 | Thriller/TerrorOctober 13, 2025 11:08 am CDT to October 13, 2025 11:08 am CDT |
1 |
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Así queda el mando del juego. Hay SPOILER, ATENCIÓN! GameDev Unity y PhotoshopFebruary 6, 2026 1:48 pm CST to February 6, 2026 1:48 pm CST |
1 |
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Creando una historia de terror para videojuego indieOctober 21, 2025 3:08 am CDT to October 21, 2025 3:08 am CDT |
1 |
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Especial San Valentín - El juego amoroso y más. GameDev UnityFebruary 13, 2026 2:23 pm CST to February 13, 2026 2:23 pm CST |
1 |
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Terminando ambientaciones postapocalípticas en Channel 51October 23, 2025 3:28 am CDT to October 23, 2025 3:28 am CDT |
1 |
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Level Design + Storytelling - Frequency 51November 13, 2025 2:58 am CST to November 13, 2025 2:58 am CST |
1 |
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Narrativa, Level Design & Storytelling - Viernes GameDev con TerrorDecember 31, 1969 6:00 pm CST to December 31, 1969 6:00 pm CST |
0 |
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Unity 🎮 | ESP 🌍 | CHANNEL 51 👻 | Thriller/TerrorDecember 31, 1969 6:00 pm CST to December 31, 1969 6:00 pm CST |
0 |
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Desarrollo del RPG top-down navideño GameDev + Mini concierto de Navidad 🎸December 31, 1969 6:00 pm CST to December 31, 1969 6:00 pm CST |
0 |
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Narrativa de terror - Especial Halloween - GameDevDecember 31, 1969 6:00 pm CST to December 31, 1969 6:00 pm CST |
0 |
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Diseño de terror en Unity 3D: luces, sombras y atmósferaDecember 31, 1969 6:00 pm CST to December 31, 1969 6:00 pm CST |
0 |
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Terminando ambientaciones postapocalípticas en Channel 51December 31, 1969 6:00 pm CST to December 31, 1969 6:00 pm CST |
0 |
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Level Design + Storytelling - Frequency 51December 31, 1969 6:00 pm CST to December 31, 1969 6:00 pm CST |
0 |
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No estaba preparada para volver a esto. Channel 51 otra vez. Producción, tareas pendientes y decisiones difíciles en Unity.December 31, 1969 6:00 pm CST to December 31, 1969 6:00 pm CST |
0 |
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