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C/Vulkan Game Engine Dev Ep. 292: Game-specific scenes, part 3 !tts !kohi

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August 6, 2025 7:53 pm CDT to August 6, 2025 10:09 pm CDT

159

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127

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121

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107

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C/Vulkan Game Engine Dev - Editor view, gizmo, raycasting !kohi !music

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July 26, 2023 9:57 pm CDT to July 26, 2023 10:01 pm CDT

106

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C/Vulkan Game Engine Dev Ep. 266: Asset System Enhancements !tts !kohi

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April 23, 2025 7:38 pm CDT to April 23, 2025 9:35 pm CDT

96

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90

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88

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C/Vulkan Game Engine Dev Ep. 265: Asset System Enhancements !tts !kohi

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April 17, 2025 8:03 pm CDT to April 17, 2025 9:35 pm CDT

87

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C/Vulkan Game Engine Dev Ep. 274: New asset import pipeline !tts !kohi

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May 21, 2025 7:43 pm CDT to May 21, 2025 9:51 pm CDT

81

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Brainstorming about Kohis first game !tts !kohi

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August 28, 2024 7:58 pm CDT to August 28, 2024 9:18 pm CDT

80

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C/Vulkan Game Engine Dev Ep. 303: SSBO, materials & immediates, part 6 !tts !kohi

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September 11, 2025 7:53 pm CDT to September 11, 2025 9:43 pm CDT

76

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C/Vulkan Game Engine Dev Ep. 293: Game-specific scenes, part 4 !tts !kohi

Stats Open

August 7, 2025 8:13 pm CDT to August 7, 2025 9:59 pm CDT

75

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C/Vulkan Game Engine Dev Ep. 160 Shadow Pass and Array Textures !tts !kohi !music

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December 30, 2023 11:05 am CST to December 30, 2023 1:33 pm CST

75

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C/Vulkan Game Engine Dev Ep. 220 Asset packaging continued !tts !kohi

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July 24, 2024 7:38 pm CDT to July 24, 2024 9:58 pm CDT

74

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73

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C/Vulkan Game Engine Dev Ep. 291: Game-specific scenes, part 2 !tts !kohi

Stats Open

July 31, 2025 8:13 pm CDT to July 31, 2025 10:01 pm CDT

71

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C/Vulkan Game Engine Dev Ep. 161 Touching on Performance !tts !kohi !music

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December 31, 2023 11:33 am CST to December 31, 2023 11:33 am CST

71

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69

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Game Dev using my custom engine, Ep. 6: Game Design and Brainstorming !tts !kohi

Stats Open

February 13, 2025 7:38 pm CST to February 13, 2025 10:07 pm CST

69

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C/Vulkan Game Engine Dev Ep. 290: Game-specific scenes, part 1 !tts !kohi

Stats Open

July 30, 2025 7:53 pm CDT to July 30, 2025 9:45 pm CDT

69

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67

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65

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65

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C/Vulkan Game Engine Dev Ep. 238: Material Resources Contd !tts !kohi

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September 26, 2024 7:48 pm CDT to September 26, 2024 9:28 pm CDT

64

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64

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64

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63

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62

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C/Vulkan Game Engine Dev Ep. 284: Removing the render graph !tts !kohi

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July 3, 2025 7:33 pm CDT to July 3, 2025 9:53 pm CDT

61

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61

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C/Vulkan Game Engine Dev Ep. 188 Scene (de)serialization !tts !kohi !music

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March 14, 2024 5:50 pm CDT to March 14, 2024 5:50 pm CDT

60

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C/Vulkan Game Engine Dev Ep. 296: Scene Fixes, BVH, Debug Rendering !tts !kohi

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August 20, 2025 7:53 pm CDT to August 20, 2025 10:05 pm CDT

60

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60

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59

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59

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C/Vulkan Game Engine Dev Ep. 317: Animation System/Scene Integration !tts !kohi

Stats Open

November 13, 2025 7:45 pm CST to November 13, 2025 10:25 pm CST

59

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58

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Game Dev using my custom engine, Ep. 7: World mapping, more design !tts !kohi

Stats Open

February 19, 2025 7:33 pm CST to February 19, 2025 8:58 pm CST

57

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Game Dev using my custom engine, Ep. 1: Making a track !tts !kohi

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January 23, 2025 7:38 pm CST to January 23, 2025 9:41 pm CST

57

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56

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C/Vulkan Game Engine Dev Ep. 307: Animation System !tts !kohi

Stats Open

October 1, 2025 8:05 pm CDT to October 1, 2025 9:31 pm CDT

56

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56

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C/Vulkan Game Engine Dev Ep. 219 Asset packaging !tts !kohi

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July 18, 2024 7:28 pm CDT to July 18, 2024 9:48 pm CDT

55

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C/Vulkan Game Engine Dev Ep. 254: Closing the refactor loop and debugging !tts !kohi

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December 18, 2024 8:38 pm CST to December 18, 2024 10:07 pm CST

55

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55

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55

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55

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54

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C/Vulkan Game Engine Dev Ep. 234: Texture/Material System Resources! !tts !kohi

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September 12, 2024 7:58 pm CDT to September 12, 2024 9:27 pm CDT

54

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C/Vulkan Game Engine Dev Ep. 192 Multiple timelines !tts !kohi !music

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March 28, 2024 8:09 pm CDT to March 28, 2024 8:09 pm CDT

54

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C/Vulkan Game Engine Dev Ep. 295: Scene Hierarchy Redux !tts !kohi

Stats Open

August 14, 2025 8:03 pm CDT to August 14, 2025 9:53 pm CDT

54

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52

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52

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Starting a Game Design Document for Kohis first game !tts !kohi

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August 29, 2024 8:08 pm CDT to August 29, 2024 10:18 pm CDT

52

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C/Vulkan Game Engine Dev Ep. 250: Material system overhaul contd !tts !kohi

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November 21, 2024 7:38 pm CST to November 21, 2024 9:35 pm CST

51

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C/Vulkan Game Engine Dev Ep. 282: Asset hot-reloading V2 !tts !kohi

Stats Open

June 25, 2025 7:28 pm CDT to June 25, 2025 10:11 pm CDT

51

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51

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C/Vulkan Game Engine Dev Ep. 318: Animation System Debugging !tts !kohi

Stats Open

November 16, 2025 2:48 pm CST to November 16, 2025 5:09 pm CST

51

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50

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Game Dev (custom engine) Shadows of Illumina Ep. 13: Scene Redux !tts !kohi

Stats Open

March 12, 2025 8:03 pm CDT to March 12, 2025 9:25 pm CDT

50

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C/Vulkan Game Engine Dev Ep. 319: Combining Model/Static mesh systems !tts !kohi

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November 19, 2025 8:13 pm CST to November 19, 2025 9:51 pm CST

49

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C/Vulkan Game Engine Dev Ep. 248: Material and config changes !tts !kohi

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November 14, 2024 6:38 pm CST to November 14, 2024 10:08 pm CST

49

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C/Vulkan Game Engine Dev Ep. 232: Progress on resources! !tts !kohi

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September 5, 2024 8:09 pm CDT to September 5, 2024 11:48 pm CDT

49

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49

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C/Vulkan Game Engine Dev Ep. 294: Game-specific scenes and bugfixes !tts !kohi

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August 13, 2025 8:03 pm CDT to August 13, 2025 8:43 pm CDT

49

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49

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48

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48

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48

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48

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C/Vulkan Game Engine Dev Ep. 245: geometry redux - code removal too! !tts !kohi

Stats Open

October 24, 2024 7:58 pm CDT to October 24, 2024 9:35 pm CDT

47

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47

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47

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47

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Game Dev (custom engine) Shadows of Illumina Ep. 42: Terrain Editor Tooling !tts !kohi

Stats Open

February 18, 2026 8:13 pm CST to February 18, 2026 9:58 pm CST

47

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47

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C/Vulkan Game Engine Dev Ep. 237: Material Resources !tts !kohi

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September 25, 2024 8:05 pm CDT to September 25, 2024 9:31 pm CDT

46

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45

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44

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44

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44

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44

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44

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43

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C/Vulkan Game Engine Dev Ep. 239: Material Resources Part 3 !tts !kohi

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October 2, 2024 7:38 pm CDT to October 2, 2024 9:48 pm CDT

43

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Game Dev (custom engine) Shadows of Illumina Ep. 8: Setting up the project !tts !kohi

Stats Open

February 20, 2025 7:43 pm CST to February 20, 2025 10:08 pm CST

43

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43

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Game Dev using my custom engine, Ep. 2: Have a track but... physics? !tts !kohi

Stats Open

January 30, 2025 6:58 pm CST to January 30, 2025 9:31 pm CST

43

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C/Vulkan Game Engine Dev Ep. 263: Wrapping up the game engine series! !tts !kohi

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January 22, 2025 7:48 pm CST to January 22, 2025 9:31 pm CST

43

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C/Vulkan Game Engine Dev Ep. 171 Accidental scripting language? !tts !kohi !music

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January 26, 2024 8:40 pm CST to January 26, 2024 9:19 pm CST

43

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43

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43

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C/Vulkan Game Engine Dev Ep. 179 Scene Hierarchy Redux !tts !kohi !music

Stats Open

February 16, 2024 8:54 pm CST to February 16, 2024 8:54 pm CST

43

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C/Vulkan Game Engine Dev Ep. 306: Animation System !tts !kohi

Stats Open

September 24, 2025 8:03 pm CDT to September 24, 2025 9:43 pm CDT

43

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42

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