KOOK: Retro FPS GameDev in Godot day 184: Planning out new enemies - been undying to make a necromancer! Godot engine, blender, trenchbroom.

Broadcast Stats

  • Broadcast: 43378176955
  • January 9, 2024 9:05 pm CST
  • January 9, 2024 9:54 pm CST
  • 49 minutes
  • Maximum Viewers: 38
  • Average Viewers: 38
  • Minimum Viewers: 37
Viewer History

As seen by our trackers



Total Views

No Data at this time.



Total Likes

No Data at this time.



Total Comments

No Data at this time.